Took me a while, but got it done. I don’t get the whole grind for this, but ok.
Also got this goofy little pet.
It’s… hideous? Couldn’t we have a cuddly little lion or something?
Took me a while, but got it done. I don’t get the whole grind for this, but ok.
Also got this goofy little pet.
It’s… hideous? Couldn’t we have a cuddly little lion or something?
I know I joke that I hate mages, but only because most of them are elitist pricks or obnoxious baddies. But man, it’s been something else in dungeons. In addition to the End Time mess, I had a druid rage at me long and hard, after a kick from the dungeon (just to prove a point I guess, the dungeon was over) all because I popped time warp on a non-boss on accident. I’ve only done VH a few times and it was taking so long to die I assumed it was a boss or a mini boss. That set up THIS whole thing…
It’s like wow, really?
Then in another dungeon, when I was using Cinderstorm because I found it easier to use when tanks are chain pulling and never stopping for a second (making Meteor impossible to use) I got this little bit of advice:
It’s like why do you even care what I’m using, I’m top dps in a dungeon, this isn’t even heroic much less mythic or a raid. The unwanted comments and advice is just so weird since I never get that on any other character.
The real irony was when a shaman popped hero on absolutely NOTHING after a boss (not even on trash) and no one said a damn thing. Not a THING. So weird.
I
I’m pretty sure it doesn’t exist. I’ve run that dungeon on every eligible character, every day, every year Crown Chemical has been available. I ran it 10 times every day this year. No mount. I did buy this thing though, it’s hilarious. It says things like “it’s not you, it’s me” and such.
The other night I decided to do some dungeons, time-walking dungeons, on my fire mage. We get End Time, which I like.
We get the Jaina version of it and everyone scatters to get the pieces. Then the tank pulls the boss. Without clearing any of the trash. You can get away with clearing only 2 groups if I remember right, but it’s a must because Jaina ports all over and the trash paths.
Needless to say the healer nor the tank could keep up and I ended up dying and running back 4x. After the 4th death I popped Time Warp on my way back in because fuck this noise right? Tank says “wtf, why did you hero?” GEE I DUNNO because I died 4x!?
As we moved into the bronze section he commented ‘don’t you dare touch that hour glass’ and I said ‘and if I do?’
As fate would have it, the group was sick of his crap and although they were not vocal, they touched the hourglass repeatedly all at the wrong times. I lmao at that, because the tank was raging after the group attempted to kick him during the Murazond fight.
GOOD. Ha.
I was talking about reading this book the other day, and that I had emailed the author about how the designers of Lineage 2 could have taken some real lessons from it. It got me thinking of all the things that were bad or poorly redesigned, and gosh there were a lot.
You could go years without ever getting an item that dropped from a mob, that you could equip. Past the early levels (1-10) the chance you would get ANY weapon or armor drop was next to nil, and it being correct for your class in the odd event it did happen, was extremely slim as well.
There was no rhyme or reason in the gearing system. Weapons weren’t pinned for certain classes so you’d get stupid combinations like a mage using dual-swords or a bow.
Normal quests were not worth doing, for items, exp, or money, with maybe 2 exceptions or “well I’ll be in this area anyway”. They didn’t give any worthwhile exp (it was often the same as killing 2 mobs), never gave worthwhile items to equip, and often gave less money than it cost to complete the quest. In some cases, the MORE items you turned in, the LESS money per item you got!
The game wasn’t designed in such a way to deter scams, and the GMs did not care if people WERE scamming. I can’t find my example images at this time, but here are a few common scams based of game problems.