This is my current transmog, but I couldn’t put my finger on why it looked so familiar.
Then it came to me!! The Vampire Magicians in Lineage 2!
Eerie!
I’d like to think, that other than ranting and raving here, I’m pretty calm in game. I don’t throw things or scream or whatever. But man. When someone pulls an Ironclaw/Cinor/Frostrated I see red so fast my head spins.
Someone named Danish in my new guild was forming a group for Ashran, I left mine and joined them. Only… one person was doing arena. One was in a bg. Uh, looks like we’re not ready.
He says to queue as merc, so I do. None of the party is in there, and about 60 seconds later Danish decides to leave and starts forming up for battlegrounds.
Red. RED.
I’ll run losing bgs/pvp with people for a decent amount of time, but holy fuck if you rage quit on me, we’re going to have problems.
Moved my druid, again. I’m now on Bleeding Hollow and about to join Alliance Vanguard, which came from our nights with running with them as Stormpike Militia.
So, bye Whisperwind, at least for this druid.
Stormpike Militia came about after Hydra was using full premades to stomp Alliance in AV. That alone wasn’t too bad but they would push ally to one GY and just AOE farm them, laugh and such, count how many rage-quits they caused, and post about how much they were tromping RANDOM PUGS constantly. They would also use things like Mind Control to throw people out of the portal, causing the deserter debuff entirely against the other players will.
Now that last thing actually got the portal fixed so you CAN’T DO THAT any more.
They also caused a lot of shenanigans in Ashran by gaming the ‘loser buff’ by pushing it to high levels, intentionally losing events, and using it to crush the other team, who often had absolutely no chance to win. There’s not much you can do with a team with something like 250% damage and healing, on top of that, being in an organized group on voice-comm, and generally also with Artifact.
There was also the little problem of pre-mades being disabled in 6.2, but Hydra and others using various methods to get 40 people into the desired Ashran instance anyway. They liked to say it was by design but if that were so, it would have worked like in 6.1. By design is not “join group, join queue, queue pop, leave group, take pop”. Fuck off if you think it is, because STUPID.
But yeah. Currently I have a rogue on Ghostlands, thanks to Kuraha, a monk on Thunderhorn thanks to DogsofWar, mage gnome and paladin on Sargeras because frankly I found Sargeras people to be more cool than.. other servers? Hunter on Mal’ganis because of Barnowl, and all the rest still on Whisperwind because of Stoutspectre all those years ago.
I’m leveling on Sargeras again and just because it’s a pvp server, should not mean a level 50, or 60 should get one shot by level 100’s nearly everywhere you go. Hellfire is especially terrible for this.
Fly high in the air? Dead to a level 100.
Try to turn in a quest? Dead to a level 100.
Try to 1v1 another same level horde? Dead to a level 100.
Flying to another area? Dead to a level 100.
No, not crying. I see this as a legitimate problem that should have a solution for quality of life.